Feb
7
Debugging and U.I.
I have been debugging this morning to try and work out what my program is doing (and why!). I fixed up a few errors, but more debugging is required. I’m meeting Frank today at 4pm, so I might get the U.I. then. That’ll make things a LOT easier!
One major problem I’ve had up to now is that I cannot have while loops as shown in the algorithm. This is because the graphics engine won’t have a chance to update, and no changes will be shown. This will be solved by implementing a “switching” algorithm to move between modes.